I'm pretty sure I've stated before I would like the system back. I don't need to man up about anything.
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MAN UP. Making it optional is ridiculous, because nobody will use it. Stop defending the idea of toggling it because you can't think of a good enough reason it should be made permanent for all players.
So in other words you want to force a massive amount of people to play your way?
Because even with a toggle option, it's been stated that few would likely play that way. So if there aren't enough like-minded people to level slower with now, why force it on everyone else?
Uhhh, no. they're getting rid of the final bit of gathering fatigue in 2.0, why bring any of that back?
"It helps stabilize the market." It's also a hindrance to individual playstyles. Some days I don't want to go out and level, so I put on a movie or some netflix and I craft, if I hit some crafting "fatigue" barrier. I'd probably log off and play something else.
Square-Enix does not need to give players reasons to play other games when it's game is improving but it's future is still "questionable".
They managed to do it right in Chrono Cross.
But translating that to an online game would be challenging.