"I'm used to mommy telling me my opinion was important." - the thread.
"I'm used to mommy telling me my opinion was important." - the thread.
my olny compliant is during the last leg before you get tot he final zone. tje end of days hits 2 zones. as we are waiting for the speical ore to arrvie the end days shoudl have it all znoes adn you alone ran off to try adn stem the tide tot he point were city state leaders are tell you to slow down or your burn yourself out. i know the role quest kinda do that but they don't feel as omg we in deep truble.
I do have issues with the story but I am hopeful for the future. Garlemald and the Primals / Eikons have consumed our attention for the past 8 years.
Hoping they can move forward in a good way because power creep is real.
A good story does not requires someone to die.
That type of story flow is considered 3rd rated script writers and will only create problem when story goes too long.
Just look at World of Warcraft, they let their key characters dies for no reason just for dramatic effect for that one patch, what a joke.
Illidan died then resurrected
Arthas died then resurrected
etc etc
Isn't they planning to bring back someone we killed last expansion already?
No, but considering the most popular ff games are the ones where some of the main cast members died, i don’t think it’s coincidental. Disregarding that however, when you have a threat like a world ending apocalypse, you need to add some stakes. Plot armor doesn’t make a good story either, and yet this game is riddled with it. It disrupts the so called “story flow” quite a lot actually. When you constantly do death fake-outs, it just makes those moments meaningless for most. All this expansion really did is emotionally manipulate people and so it’s considered amazing for that. There’s a world ending apocalypse? Don’t worry the main cast is immortal so it’s not a threat. Let’s have a lunch date while another country is being tormented by beasts. 10/10 “story flow”
The problem for MMO is every expansion is going to be consider as an arc of apocalypse.
If you are just going to kill key characters every expansion just for "dramatic effect" then current World of Warcraft is your best example of failure.
The speed they killed off their key characters are way faster than new characters they can make us to care.
No, that is not a good way of story telling and never will.