Originally Posted by
Misutoraru
This,
Generally speaking, I can understand range doing a bit less dmg than melee, All in the name of uptime.
On top of that having team buff should do less damage than “selfish” dps. Difficult should never be a parameter, not only it is subjective, lack of proper way to gauge difficulty, also given content are design around every job could clear it, having a job doing more dmg because of “difficulty” is going to lead to exclusion of job. Those job exclusion back in old time FFXIV need not back