Originally Posted by
Satarn
Holmganging the first Megalith means you only need to heal each tank once after the whole mechanic series ends, while otherwise you'd need to heal both tanks after first TB so they can take Megalith and then afterwards again. That's 2 heals vs 4, while you try to argue that having to heal just the WAR twice for Stonecrusher is such an awful detriment.
Saying that WAR has to "burn through cooldowns" to survive first hit of Stonecrusher is also a gross exagerration - you only use Vengeance, which lines up with IR right there, gaining you extra dps, so it's not really a detriment at all. You don't need some massive healing before it either, because it's literally the very first thing the boss casts, so you only need to heal up a couple of autos.