I'd rather have blue mage as the new tank anyway it's whole gimmick is getting hit in the face with monster attacks.
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I hate Blue Mages and Blue Magic in general. It's just an MP based Beastmaster (although I love Beastmasters).
Blue Mage's gimmick isn't tanking monster attacks, that's only to learn their magic (another annoying aspect of the job), it's using monster skills at the cost of MP. That's the only real differing factor of the job, it doesn't learn its skills traditionally but instead by being hit by them.
It's definitely a viable option. But in my opinion it shouldn't come before SAM gets implemented. SAM is generally more requested and the more likely addition. On top of that, 2 of the 3 current tanks have a magic focus anyways, it'd be nice to get another that is more about martial prowess than magic.
And there's nothing wrong with all of them having slashing weapons forever. The proposed jobs people are asking to be tanks all traditionally use swords of some form or another, red mage, samurai, blue mage, all sword wielders. Other tank-like jobs in Final fantasy games also wield swords.
Making tanks share a common damage type (slashing) offers plenty of benefits such as allowing them to comfortably fit in any party composition. Introducing a tank job with a contrasting damage type offers none of the compatibility or benefits.
I just want to have a "gavel" and be a "Judge". I hope for the day Cid "finds" Nero's armor and make us another job.
http://vignette1.wikia.nocookie.net/...20130818202108