I tested it in photoshop, it simply made it more yellow. Basically you did a combination who's result was already what you had, which is why there was no changes at all.
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Hello, I'm that friend. thoughd I'd add a few more details:
Apologies if this has been posted already. This is only a THEORY, so it might be wrong, but it's been working for me so far.
Theory 1:
I "think" that each fruit basically alters +/- 1 of the first digit of the RGB hex value, with a random chance of +/-
a few of the 2nd digit. This means, each fruit basically adds or subtracts around 16 points.
Theory 2:
If you go over 255 or under 0, it loops around. This part is definately THEORY, I haven't 100% comfirmed this, but
it seems legit so far. If someone wants to confirm this, they could test it by giving a Snow White +1RGB to get Soot Black, or -1RGB for the opposite.
So does this mean?
First you have to understand how RGB hex works. There's a table floating out there with the RGB values in integer format (which may or may not be accurate)
meaning theres a number from 0 to 255 representing Red, Green, and Blue. Each of these numbers can actually be represented
with a 2 digit Hex value, so then it would actually range from 00 to FF.
Colors are represented as six digits then, the first 2 being the red channel, 2nd being green channel, and the 3rd being the blue
channel. HEX is used in computer graphics because its far more efficient to a computer in terms of memory usage and something
to do with they way 32 bit processors work (someone feel free to correct me on the this, I'm an artist not a programmer
so I don't know the exact details for this)
So, 000000 is Black, and FFFFFF is pure white.
16 in red, green, and blue would 101010. 32 would be 202020, and so on and so forth.
So lets put this into practice. You start with Desert Yellow (216, 175, 80). Using this calculator,
http://www.javascripter.net/faq/rgbtohex.htm
it converts to D8AF50. For the purpose of this, we only care about the odd number digits, so we'll do some rounding. So it goes to
D0B050.
lets say we want to get Ochu Green (57,92,51) or in hex (395C33) and rounded Hex (406030)
so we put these to numbers next to each other, Source over Target
D0B050
406030
And we calculate the difference
-9 Red
-5 Green
-2 Blue
So, in theory, 9 doman plums, 5 valfruit, and 2 cieldales pineapples would get you to the target color, or very close that
the 2nd feeding would be much easier to figure out.
But wait, you should never have to use more then 8 of one fruit. So, if you look at red, you realize you can go the OTHER direction.
If you go the other direction its +8 Red. So now it becomes 8 apples, 5 valfruit, and 2 pineapples.
This all speculation, but again, this has been working well for me. Feel free to play around with this idea and let me know.
My target was Dalamud Red. From the default yellow, I went off the "instructions side" of that spreadsheet going on and it
was totally off, but using that result and a few other results, I was able to extrapolate the above math and my 2nd attempt using this
math got me to rolanberry red (which is super close to dalamud). From rolanberry red, it was only 2 more fruit to get dalamud
using the same math. SO, either my math just happens to be a big coincidence, or it actually works. I hope some people can test this
cause I got the color I want so I'm not gonna mess around anymore >.> But to be clear, if this does work, it means
no target should require more then 16 fruit total, and this is to go from one color to a complement.
So the maximum fruits are required from going from
Red <==> Green
Blue <==> Orange
Yellow <==> Violet
The range would be 1 Fruit < Mono < Analogous < Triatic < Complementary < 16 Fruit
There is one exception to the Max 16 rule under the above math, and that's the Monochromatic grayscale. A jump of 50% in on the monochromatic gray scale would require 24 fruit.
(ie, White or black to 50% gray, 25% to 75% gray, etc.)
However, if Theory 2 proves to be wrong, that means it would take up to a maximum 16 fruit to make a change, in which case then the max numbers turn to 32 and 48 respectively.
If theory 1 is wrong but 2 is right, then it means it really is just a case of plus or minusing in the direction you want to go, but the amount of plussing or minusing that happens from fruit has far more variables then being around 16 (such as diminishing returns, different seed numbers, higher rng range, or just being flat out random).
If theory 1 AND 2 is also wrong then this whole venture of math just gets thrown out the window. LOLOLOLOLOL.
Lastly I should mention my stable was in good condition for this.
*edit* was reading Renik's post about how the fruit actually do multiple things. If this is true (and it probably is), it seriously complicates the above theory for big jumps. I think for small jumps (under 4 fruit, with no more then 2 of any one fruit), you can ignore the secondary effects of a fruit, but for larger jumps the math becomes seriously complicated. Le sigh.
SOI:SOI:SOI:SOI:SOI:SOI:SOI
..........___|___.........
...L..../.......[`\........
..LOL===........[__|.......
...L....\..........|.......
.........\_________/.......
...........|...|...........
..........————————/........
Makes sense. I was half asleep just shoving food down it's throat at this point. Remind me not to do things at 5am.
Anyway, since it wasn't going to change, I took my bird out of the stable, then put it back in and tried again:
Starting Colour: Honey Yellow
1 Doman Plum > "New feathers" (This made me facepalm hard)
2 Doman Plum > "New Feathers"
15 O'Ghomoro Berries > Each one had a new feathers notice.
I will post result when he's ready!
Cearka, I wanna try out your theory to go from Desert Yellow to Lotus Pink and compare it to Canadane's recipie for Lotus Pink. If you're theory is correct, I should be able to achieve it in less steps since she fed over 8 fruits twice.
I have just learned from your post how HEX works so I'm not too sure how the rounding works.
Desert Yellow: D8AF50 rounded D0B050 (as per your post)
Lotus Pink: FECAF4 rounded FFD0F0 (I took the RBG value of Lotus Pink from here and then used your link to convert it to HEX)
Does the rounding makes sense? F0 for red made it look terribly close to Colibri Pink, but on the other hand I can't add another unit to FF, so it' not exactly a rounding either.
Canadane's recipie is -12 r, -12 g, -6 b (only counting new feathers messages)
With your theory it would be +2/3 r, +2 g, +10 b
Either something is wrong with my rounding or I can't seem to get the blue to less than 10 berries. Even going the other way around, it would still be -10.
I offer my Chocobo for SCIENCE if anyone wants to experiment with your own fruits since i don't have any xd send me a /tell if you want :D at Cactuar!
Midnight Blue - Fed it Apple and got Kobold Brown
Kobold Brown - Fed it Berries and got Midnight Blue
Midnight Blue - Fed it pineapple and got Kobold Brown
Kobold Brown - Fed it Plums and waiting on result
So I've been doing mine in steps, counting feathers messages etc, and i was working my way towards Celeste green. This morning I woke up to find my chocobo was snow white, and it was done with a lot less fruits than people are feeding their chocos currently, so I thought I'd hop on and post how :) I started at the base desert yellow.
1) 6x doman plum (2 feather messages) = Cream yellow
2) 3x doman plum (3 feather messages) = Bone white
3) 3x doman plum (2 feather messages) = Snow white.
Snow white: 8 pear procs apple green