Originally Posted by
Andrik
however, what I miss most is how some of the dungeons were intertwined with the outside zones. A few examples:
- Eldieme Necropolis and Batallia Downs, in particular the tiny island in the sea. I loved going there, even though there was little reason to.
- Quicksand Caves and Western Altepa; getting to the heart of that dungeon really felt like an adventure.
- The different entrances to Pso'Xja, each with a different level cap, each serving a completely different purpose.
- Temple of Uggalepih/Rancor Den and Yhoator Jungle; probably my favourite area of any RPG I've ever played.
- King Arthro's spawn area in Jugner Forest.
- Horutoto Ruins/Toraimarai Canal/Sarutabaruta
All these things made the world feel more complex and "alive", for want of a better word. All things that FFXIV can never replicate, as long as Yoshi insists on all dungeons being instanced.