What about people in Castrum Meridianum that dont kill everything? That is an exploit too i asume right
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What about people in Castrum Meridianum that dont kill everything? That is an exploit too i asume right
I would hardly call this an exploit. Admittedly, I hate it, but I wouldn't call it an exploit.
It's not an exploit it's poor dungeon design. GW2 is the same, i think people still skip Kholer if the troll doesn't spawn.
It's not an exploit. You can do this in any dungeon. There isn't any reasonable way to prevent sac pulls + dying and rezzing, and in fact it was a completely acceptable mechanic in older MMOs.
Part of the reason everyone skips the trash is there's no reason to fight it, in low level dungeons you want the EXP so you kill everything. Here though, you don't.
Yup, totally the same thing! Please engage brain before posting.
Regardless, and what many people fail to understand, is I'm not trying to condemn the players for taking the easy way out. I'm just curious as to what SE's stance on the matter is, and whether we have to be worried or not. I suppose considering 99% of players running the dungeon do it this way, there's no way they'd punish us now.
SE might consider it an "exploit," they may not. It's certainly an abuse of poor game mechanics, and that's been enough to warrant banning before.
Magitek barriers like in Darkhold.
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There is no skill in the game that will make you immune to the wrath of 30 level 50 mobs for 10 seconds.
Considering how sac pulling was never a bannable offense in FFXI, I think you're grasping at straws. Exploiting AI mechanics - that's offense worthy, but not doing dungeon's the way a minority (albeit a bloody loud one) wish for - meh. I'd say leave as is. If people want to burn their precious gil on repairs, let them - but while we can skip huge repair bills.. I and many others wouldn't wish to have the minority's playstyle forced on us.