Parsers and other hacks will be available, it's in coders natures to tinker. I'm just hoping for a sanctioned way to get character data so I can display it on my Deathstalker Ultimate. Already working on an FFXIV app for it.
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Parsers and other hacks will be available, it's in coders natures to tinker. I'm just hoping for a sanctioned way to get character data so I can display it on my Deathstalker Ultimate. Already working on an FFXIV app for it.
People might complain but they won't quit over it.
I hate addons. While at first I thought they were cool, but in WoW I was so tired of having to download a crap ton of addons to stay competitive. Also, every time I had to install the game I had to hunt down all the addons, download them all again and spend the 3 days of valuable game time just to configure the damn things. Keep them out please. I have faith in the SE developers to make such a wonderful UI that addons are pointless. (Also, DPS usually isn't a problem in FF Online games, its usually always about skill)
I don't remember a single boss that has an enrage timer because you didn't do enough damage... No need for damage meters, even for yourself.
When we get SDK's, will that also include support for making mods for the logitech g15-g19 keyboards? Would love to put draw distance, dps monitor, actual moster health in #'s, cooldown timers, and other little stuff possibly in my little keyboard screen.
I hope only certain add-ons, like fluff for the UI or the map or things like that, are the only ones allowed. Damage meters and the like, we can do without unless SE provides them in the game themselves.
SE will release the "SDK" in the time frame they feel it is ready ;p
I know, it is not the answer you want to hear, but since "when" is information that isn't official, so we cannot tell you, or else we will have to kill you. ;p
jc
Personally, I don't think an SDK is necessary in order to facilitate addon development. All that's needed is a library of code functions and a way to run them.
This is true, but SE this time wants "sanctioned" addons unlike FFXI's windower and the like. Remember SE mentioned that addons can be submitted then after a "review" it's either be "sanctioned" or rejected. This gives SE a little more control over usable addons giving them more right to changed server client code to "break" non-sanctioned addons.