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Originally Posted by
drtasteyummy
Is there anything remotely positive in the job system, apart from being able to change on the fly?
There is when you can think for yourself.
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Your exact rotation is unclear until you look it up online
I've always been able to figure out the rotations for the jobs I play on my own. I then compare them to the rotations I find online which have miniscule differences if any that honestly don't make much of a difference with damage output
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nobody knows which gear to pursue until someone calculates it.
BiS
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Rotations are so prone to desync that you literally have to use tools to sync your framerate/network to achieve proper performance.
If such an issue exists, PS4 players such as myself don't have access to these tools putting us at a disadvantage. Yet, you don't hear any of us complaining.
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Your rotation changes when you scale down, and all jobs have the same positional penalty that exists merely to spice up the otherwise dull rotation
No, you can't have all your abilities in lower level content. Besides, your rotation is boring, remember? And positionals suck, and very likely to be done away with next expansion. This is an antiquated system. Bosses are quite large and turn too often on their own volition. If by "spice up" you mean make fights hair pulling and frustrating, then I totally get you.
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Ranged jobs always have something in their rotation that requires them to stand still for an excessive amount of time or move into melee range, and there's always at least one ability with a cast bar.
You enjoy "spicing" things up with an outdated system like positionals that makes no sense to keep around, yet shun what actually brings an element of challenge into a fight that can be circumvented through experience? Pardon me when I say, "what the actual F?"
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Please, tell me one thing that is genuinely enjoyable and well designed in the current jobs.
Why? It will just be dismissed. Besides, what do you mean by "genuinely enjoyable"? Seriously, what the hell does that even mean? If I say something like I enjoy using Macrocosmos on AST when bosses use abilities that reduce everyone to 1hp. Is that genuine? How about when I say using Shukuchi mid-burst rotation on NIN so I can safely go into TCJ is very satisfying. Is that genuine? And if I say DNC's animations look absolutely gorgeous and are mostly uninterrupted by optimal use of their kit. Is that genuine? All of those examples are true from my perspective. If you say all those things suck and are not fun from your PoV, does this make that any less true?