Awesome... but I don't see converting Ifrit/Mog weapons to materia just yet. And the only gripe I have about melding is the fact that you lose the equipment if the meld fails.. Rather not lose HQ items due to a failed double meld attempt.
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Awesome... but I don't see converting Ifrit/Mog weapons to materia just yet. And the only gripe I have about melding is the fact that you lose the equipment if the meld fails.. Rather not lose HQ items due to a failed double meld attempt.
really , I didnt ready this entire post but really? If you have all the Ifrit weapons, and you dont use them ALL, put them on your retainer, and God forbid you go and help somebody, maybe a friend get some of the weapons they need.. And there drops a duplicate you already have on your retainer (soon the be The Armoire, great idea) Why not let me at least break it down for a piece of materia instead of just discarding it.. the only ppl I see complaining about this is those whom dont have ALL the weapons.. and to you that dont, this will give the ppl that do, a reason to help you agine.. it's a total win win if ya ask me
It is indeed SE. In FFXI when they reduced the kill count from 100 mobs > 50 mobs while making each mob count as 5 regardless of weather present or not for magian trials, it worked retroactively and when I had 72 kills done I was already done due to this change.
Same company.
http://forum.square-enix.com/ffxiv/threads/42398
Quote:
* The attributes of materia already existing in-game will automatically change to reflect the above following release of patch 1.22.
Hello everyone!
We just wanted to pop in and confirm two things, since there were a few questions on them.
Any already melded materia, including double melded materia, that have adjustments to their values (Touch of Rage, Touch of Serenity) will be updated after patch 1.22. Your materia won’t be “dated” and retain the old values or anything. :)
There was also someone wondering if the new types of materia would be available to be purchased via the Guild Mark exchange, but no, there aren’t any plans to have them added to that list.
Please continue to pass along your feedback!
Quick question for you Devs... with Enmity be adjusted on gear such as PLD AF and Sent. gear to Compete with the changes to Enmity Materia?
of all the things to answer you pick them two, /sigh. How about answering why we are getting more variety's of inventory killer and not NQ and HQ versions or combing some resist materia like the leg combos to lessen the amount. or give us a separate storage for them like shards and crystals.
Grudge, I dont think it Will. As far as competing with other gear, PLD af needs more then enmity to be honest. I for one love tanking on PLD but I can not say that the stats its AF gives realy supports its style of tanking. The ability enhancements are ok, but it dosent make up for the lack of DEF or VIT. And to be completly fair, hate controll realy wasnt an issue to begin with, just alot of WAR fan boys QQ about a job they obviously never play. I only ever had +8 enmity on my belt as a PLD and I keep hate just fine. the gear makes a differance but if the player is ignorant to the job then all the gear in the world wont make a lick of differance.