It is about raid dps though. No one cares about dungeons. Again, the point of the entire topic is that once RDM/SMN get the buffs they need then we got a slippery slope issue with physical ranged. All physical ranged are significantly behind BLM, without changes physical ranges will be pushed out in favor of casters or 3 melee. The bonus 1% means nothing if the job you pull in is behind almost 2k dps. This is also a result of the loss of refresh from ranged DPS. In SB it was basically mandatory you had at least one ranged for refresh to keep healers MP healthy if they were DPSing properly. Sure, we ran into an issue where physical ranged had too much utility resulting in double stacking physical ranged because raid buffs were more powerful than a class that could utilize buff to their best. Not only that but all physical ranged DPS got nerfed further than just losing refresh/pallisade. BRD lost thier 2% passive crit buff and foe's requim. MCH lost hyperdrive and dismantle. In the end neither BRD nor MCH got a dps buff to compensate and DNC was released baised off of ranged physicals. Either reintroduce BRD/MCH old raid utility and buff DNC personal damage or buff all physical ranged DPS to be close to casters. (MCH should deal as much as SMN or even slightly more)
