Originally Posted by
SilvertearRen
Ok. Simple as this: The option to change the difficulty level of the fight, at the expense of item drop quality.
This also applies to Dzemael Darkhold.
In a nutshell, let's say we adopt a version of the Guildleve "Star" difficulty system.
3 Stars: Original Ifrit Hyper Difficulty Setting (Lv45). Gives Ifrit Loot Drops.
2 Stars: -4 Levels from 3-star difficulty, grants +1 craftable gear items. (Or NG if you're gonna whine about it)
1 Star: -6 levels from 3-star difficulty, grants NG craftable gear items.
This is not hard to wrap your head around, people...