Dropping the requirements to 15, or even 12, of each token while leaving the cost of those the same, and changing it to NQ items is still quite a bit of effort and some gil. That hardly results in having 230 handed to you.
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Firstly, that's going to vary by job. For example, tanks all have parry on the lore weapons, and nobody likes parry.
Secondly, the Anima weapons have both secondary stats capped (rather than one capped and one at ~70% of that). That means you're getting an additional 34 points (with the usual exceptions of Determination and Piety with their slightly different weights) of secondary stats (compared to the 24 points you'd get from two Grade V materia).
Already noted by Ibi
well to bad you guys are not gonna get a nerf on the weapon items,work for it just like all ppl with relic did,an to add up the relic weapon is much better than the stone ones,at least wars are.
an the items are not specialist lock anymore,any master-hand can craft those items,they are just 1*...(thats the best you gonna get)
meh im not doing a second one till they nerf it
This right here is the messed up mentality people have.
"I did the grind, so should you."
Well I cleared multiple levels of Coil and over half of Gordias Savage. They should revert the nerfs on them, remove unsync as an option for Coil. I did the hard work of learning difficult fights and clearing them to see the story, so should you. But no, you'd cry that it's unfair that you're locked out of glamour, etc.
Double standards.