a rare picture of a strength tank http://img0.joyreactor.com/pics/comm...or-338828.jpeg nuff said
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a rare picture of a strength tank http://img0.joyreactor.com/pics/comm...or-338828.jpeg nuff said
I feel torn in the middle of this debate, because I don't main any of the tanks, yet because of completionist tendencies I went through the process of leveling tanks and went VIT. I've played a little in unsynced solo runs with STR vs VIT and noticed a difference, but I don't quite feel comfortable enough to take the gamble in running relevant content in STR. So, at the risk of adding fuel to the fire, what should I do when, in the future, I end up leveling tanks again (or doing the Anima weapon quest or whatever)? I do try to do my best as a tank (cooldowns, rotation, etc), but being that one player that levels everything, I can't guarantee a level of competence with STR. So do I roll STR accessories anyway and hope for the best, or switch when yelled at, or what?
I'm a bit late to this thread. But, OP must be a healer and has never tanked end game content. Even so, I completely disagree with OP.
I main Drk, play War/Sch/Smn for fun, and I've never once had a healer bitch about my gear. Atm, I am in full i210 left side and I have both str and vit accessories (ardent for str, mistbreak for vit). In full str I have 15,300 hp. In full vit I have around 20,500.
For current content, 20k HP is too much. For SOME content (Thordan EX, Alex Savage), 15.3k hp is not enough. A good tank knows when he needs to use his vit and str accessories (or the combination of the two).
Tl:dr=
Are you running expert roulette or Bis Ex/Rav Ex? Full str.
Are you running brand new high end raid content? Full vit OR a mix of the two.
3.2 can't come fast enough. This topic is such a recycled piece of shit.
Unfortunately, it may not die. Even if 3.2 does solve the STR vs. VIT debate, all it will do is shift where the argument is. Instead of a conflict between STR Tanks and VIT Tanks, it will instead shift to "DPS Stance Tanks" vs "Tank Stance Tanks". "Anybody who spends more than a few GCDs in their Tank Stance is a bad player" is an opinion that is already starting to spread through Reddit. It's only a matter of time before it reaches the Official Forums in full force, and 3.2 is the perfect potential catalyst to shift things violently in that direction.
If that does happen, I as a DRK am going to say DRK's deserve 90% of the blame for such a potential occurrence. Right now DRK has the same problem PLD does with stances being on the GCD, but since we only have one (Grit) and dropping it costs nothing, combined with how retarded our MT DPS is, Grit is treated as more of a cooldown than a stance. You're basically a WAR in Deliverance that still has access to IB... an IB that does no damage but lasts forever. So we tank Gritless so we can constantly Blood Weapon/Low Blow/Reprisal our faces off, and when we run out of cooldowns, turn Grit on until one of them comes back up.
If you go over to PLD and try and tank a fight like Thordan the way you would on DRK in that fashion, it just SUCKS, because you can't freely manipulate Shield Oath the way you can Grit, because you can't just turn it off, you have to turn on Sword Oath.
DRK's entire playstyle in the scope of maximizing the DPS potential of the job is a pretty obvious telegraph to what you're predicting, sadly. Not that I don't enjoy it, but its not like we need another form of toxicity to replace that which we already have. =/