I like all the people who come in here saying FFXI's community was better, when the whole XI community thread has quite a few people who had very different experience from that both as late comers to the game, and who participated in end game. Also, I'm glad some of you weren't told to die in FFXI, because I certainly received comments like that for simply not knowing where I was suppose to go to level, how how to do things. It literally made me quit the game, as I have said before.
On the other hand, I haven't experienced that here. As far as the afkers go, this community isn't any worse than others, the difference right now is others have a vote to kick features. So if someone does this, you can boot them out. That feature is coming to XIV, but the point still stands that when that feature wasn't available in some other games, afkers were just as prevalent. In UO you would have people that griefed, same for Shadowbane, or even PvP servers in WoW. Some people have always rage quit parties if things weren't going their way, or trained mobs to kill others, or stolen spawn zones/kills. There are jerks in every single MMO and it really is no worse here. Just because you run into them more doesn't mean there are more in general. I run into less than I did in FFXI, that doesn't mean the community is better than theirs. All it means is that individual experiences are going to vary.
I still think my point from earlier stands, and it's just a mix of more people (which means more people being icky as well as more good people), so the ratio is the exact same as it's always been. Just because someone doesn't talk doesn't make them a jerk, just as a side note... additionally, just because someone doesn't talk to you when you want them to doesn't make the game worse off. I mentioned in another thread that games having more options for people, and not forcing them into one path (IE you -have- to communicate and group all of the time) is a good thing and fits more people's play style.
http://www.livescience.com/1827-bad-...tick-good.html
http://www.sciencedaily.com/releases...0828110711.htm
http://www.nytimes.com/2012/03/24/yo...anted=all&_r=0
http://www.webmd.com/brain/news/2007...er-to-remember
That's just a few of the results that came up. People do remember negative more clearly, and it sticks out more. Positive is harder to remember, and thus the details get fuzzy which results in "nostalgia".
