Originally Posted by
Ayerc
Very disappointing to hear they're planning to remove the AoE toggle. The main two reasons:
1) Two versions of spells (one single-target, one AoE) means our already maxed ability bars (and ability points) are going to be further reduced.
Unless we're returning to FFXI style of being able to cast any spell any time, this is a very bad move. Consider all the times we're forced to swap between AoE and single target on the offensive, for example: when attacking a leve group of mobs and the other, unclaimed set wanders into AoE range. So now we'll be forced to set two version of every spell (effectively reducing what we can currently use by half), just so we don't kill our SP gains, or more accurately, so we can better perform our job? The same can be said for combating mob AoE attacks with cures. The UI is already clunky enough with 3 bars, and doubling that to 6 is only going to make things worse.
2)There's nothing wrong with the system as it stands today.
It's a quick keystroke to toggle AoE on or off (whether you use KB or controller.) I do agree that a memory function to maintain the last setting per spell would be nice, but it's hardly difficult to continue using the toggle as it exists. And if you are finding it that hard to use, I'm sorry, but that's your own issue you need to work out. Don't lay your inability to play on everyone else.
Finally, if they're only making changes to the current list of spells, which is possible to be inferred from Bayhone's wording, then it's already an utter failure. The combat mechanics aren't able to filter out unclaimed monsters, and it won't allow us to claim more than one group at a time. Unless they keep all the mobs spread out at all times, effectively removing any sense of life left in them since the last mob behavior change and finally creating a sterile world, then we'll be SoL. Mages will either be forced to use single target attacks, or cast spells in restrictive windows when a target is alone.
Yes yes, let's wait and see how they implement it before calling foul. Sure, because everything else they've done has been soo spectacular that the fanbase is teeming with confidence, right? S-E lost the benefit of the doubt a long time ago, and until they make some major improvements for the better, I'm going to assume it's another crap-tastic plan.