Originally Posted by
Rentahamster
I'm not sure if the SP reward is the only thing that's gonna be added to 1.18 behest. I hope not. I'm kinda bummed that there isn't any present solution to the boring "boss" at the end of behest. I mean, really, is it that hard just to program the existing last boss to spawn a huge beastman along with some minions? That should take only like, an afternoon to implement and a week or so to test.
As for monster variation, why is still just in the planning phase? I mean, is it really that hard to change the monster spawn table for each behest? This should have been fixed 6 months ago. Why is this taking so long? lol.