Originally Posted by
Sebazy
The thing is, Ultimate is far removed from the rest of the game. Casual content such as dungeons and 24 man simply don't prepare players for Extremes and Savage even in their comparatively watered down state vs what we used to have.
Sure, I'm 100% in agreement that Accuracy was duff and I'll side with you on cleric stance too, but even if you discount those 'complexities', healer gameplay was far more challenging despite being comparatively basic back before we had our pockets stuffed full of instant cast bandaids for every situation, something which is doubly compounded by the lack of tank damage nowadays.
Kefka was a one off freak fight (And a classic) and I honestly don't undertstand why SE won't give us more of that. Final Omega? Meh it was just Gavel mk2, only as much of a pain as it was because people never really settled on a single strat to deal with it, the rest of the fight was nothing out of the ordinary. Even so, nothing we've seen in Savage since Shadowbringers has come even remotely close to either of those two. Oracle was a victory lap, Hesperos pt2 isn't much better either.