they did nerf black mage... well indirectly.
its called collusion
Printable View
You have to say /sarcasm in that case lol, sarcasm never carries well over the internet.
As for changes I think one issue I see coming from MRD is how slowwww Whirlwind is unless they secretly sped up it's animation which would be nice. But that ability is such a horrible animation lock lol.
*ahem* To review for the slow ones out there:
I see no room for misinterpertation, even including sacrasim.
You're making the assumption for the person you quoted that BLM must get 'nerfed' directly like 'Barcher' did.
In which case I told you to check your reading comprehension because BLM's performance advantage over other jobs did get a nerf when the bottom bar on Melee got distinctively raised.
There are two ways to nerf a class advantage.
You either take the job down a notch, or you raise the base performance of its competition.
The latter just happened for BLM.
I'm sorry, but the comprehension failure is on your part.
All great changes i think!
pld need an aoe... (apart from the mass voke)
Does this mean the HP is staying the same? So no HP boost?Quote:
When changing from Gladiator to Paladin, instead of HP being reduced, INT will now be reduced.
Also where is the PLD aoe? How are they useful in this game when everything is aoe oriented?