Three posts above :
Oh well :d
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Either way, thanks for getting the French info. I wonder why they did it?
There aren't any water-based attack spells, but conjurers do control water-based spells. The break down of elements are as follows:
CNJ: Water/Wind/Earth
THM: Fire/Ice/Lightning
Also, there are no paralyze/poison/silence/absorb/slow and there aren't any plans to implement them before the launch of version 2.0. However, as we move forward, if it becomes absolutely necessary to utilize them, we will look into it.
Or, it's simply because the current classes and jobs aren't going to be enfeebling (spell wise), because you know, they could introduce RDM or Time Mage which will handle enfeebling?
Just a thought...
I have bets on a long term-plan here.
It's ok, I like the idea becase after 2.0 probably those spells will go to a new mage.
by taking them away now, it gives something for a new DoM class to have later. this also make a new DoM class unquie and not just a clone of con or thm. its a shame we will have to wait till 2.0. but i think it sounds like they have a plan