this seems very un-likely when they have said. jobs and classes rank at the same time
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Yeah...wishful thinking :D
Quests are cool and all, but if you're rank 50 when they hit, then those quests won't take all that long...unless they make them really difficult.
probadly quest wont be hard at below 40. And the point is to enjoy and not grind grind grind like what you did since 2D mmorpg. if you wish to enjoy your job more, just lvl everything up to 30 and STOP then go on with DoH and DoL.
ninja edit: This system is fine as the way it work, if you can find pt, you go on your job and if you cant you go on your class and solo. Just wonder which one of those 2 will win in 1 on 1 pvp
Grinding jobs would be pointless. There is no need to level 7 different things again. The jobs progressing through quests is a much better concept.
meaningful content > pointless grind
Maybe a story bound set of quests that would make the player feel like they are playing a single player or co-op game with plenty of action and story. Something that players will want to play through again like the single player Final Fantasy games. Let me also say that this is, without doubt, asking for a lot.
While I do agree that your ideas are good, I wouldn't like to grind for Job EXP.
Sure, a lot of people have a lot of classes at R50 now but they aren't the only ones that play this game, other people still have other classes at low leves and even some of us haven't reached 50. In my point of view, that would be a good excuse for me to try leveling Lancer so I can try the Dragoon Job, so it might get players to do something once they reach 50 with one class.
Wow, I understood jobs completely different from all of you I guess.
What I understood from the 2.0 PDF's and LIVE Letter was that once you got a class to level 30 you would do a quest to get the job stone associated to that class. (Ex: Archer Lv.30 Job quest unlocks Bard Job Stone) Then once you got the Bard job stone that would unlock another set of challenging quests which would reward you with new job abilities. So the way of "leveling" a job would be through a challenging quest chain.
Oh well, that's just what I understood, maybe I got it all wrong.