You should meld in descending order of cost, since each subsequent meld has a lower chance to succeed. RNG happens
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You should meld in descending order of cost, since each subsequent meld has a lower chance to succeed. RNG happens
I really wish they can make melding and materia more viable. It relies too much on RNG at the moment. If Yoshi P is all about making us have a variety of options to choose from when it comes to gearing up and whatnot... then relying on RNG to meld an already RNG laced materia is a bit too useless and not worth the time and effort.
It depends on how many guaranteed slots you have. From there, it depends on how many overmelds you've done so far and what grade of materia you're trying to put in. If you want to put a Grade IV into the first overmeld slot, for example, you'll have a 29% chance of success. On an accessory, there's one guaranteed slot so you'll have this on meld number two. On, say, an Artisan's crafting piece, this will occur on the fourth meld because it has three guaranteed slots. Each successive overmeld has a lower chance of success. Getting any fifth materia onto an accessory is basically just an exercise in seeing how much RNGesus can hate you :)
@Deneb:
Just be glad you didn't play XIV 1.0. If you failed a Meld, not only did you lose the Materia, but you lost the *Base Item (and All Materia it had on it)*! :( LOL. Ugh.
well number 9 finally melded onto slot 2
and then second skill speed 3 went on slot 3
so just 2 more slots left to fill
but good god dude, 29% my ass. 8 fucking fails in a row