Ah those players I think people are aware - which I think people generally understand as well. I think most hunters are pretty reasonable, all they ask for is if you are within this LS, just share and care and.. don't pull early :(
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http://na.finalfantasyxiv.com/lodest...3f7f10ce31dae9
(-_- Strange feeling currently, Hunts released this way due to this.....
Seconded. According to patch notes, supposedly, S rank mobs were given display priority. This clearly did not work as intended. I realize it's peak time on a very crowded server (Hyperion), but we've had 5 S ranks pop in the last 2 hours, none of which anyone could see. It's very similar to Odin/Behe pre-patch, when it was impossible to heal OR attack. I've been spamming Medica and attacking in the rare event that I see the mob flash up, for 2+ minutes fighting over half its HP, and been rewarded for my efforts with anywhere from 0 to 5 seals.
Square-Enix casts Emergency Patch on Hunts.
Emergency Patch has no effect.
I saw Naul yesterday for the very first time. I was alone but there from the start and so were many others. I landed maybe 4-5 hits and received 1 seal, 3 Myth and 1 Strat for it. And to make it worse, it did not even count for the weekly hunt quest. So what gives? Do I need to be in a 8 men group all the time? Do I have to be "that guy" and start the fight with Triple Flare so I make good damage while others get no chance anymore? Not sure if I understand how SE wants this to work. It is fine that you have it easier in groups but it shouldn't be impossible if you are alone, especially if you are part of the fight from the start to the end.
I really don't think "you will need a party to successfully defeat these monsters" correlates strictly to "if 80 people gang up on this monster and paste it into the ground, you better be one of the lucky ones in a full 8-man party when the A-rank spawns and you're one of the ones to find it."