well for the new dungeon, i do have a paladin i87 and a monk i92... the ilevel recquire normally is far below, then yeah it's easy. they really need to add ilevel sync.. it become ridiculous.
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well for the new dungeon, i do have a paladin i87 and a monk i92... the ilevel recquire normally is far below, then yeah it's easy. they really need to add ilevel sync.. it become ridiculous.
I just state there is no casual play that's worth anything now CT was good it was casual play that helped you gear up. Now there is nothing like it for the casual players. You really cant get atma's as a causal player am going for them 3hours a day and am on 1/12 witch fine fair anothe dont want to make it to easy but yes there really is not any content there now that is worth doing
The patch wasn't fun. I simply refuse to do FATEs. I hated them before and I hate them even more now. I couldn't even bear to level doing FATEs. They're just an ungodly awful mechanic. Mind-numbing zerging. Not that most of the dungeons are any better. HM's have slight joy in them. Extremes could've been harder and thus more enjoyable.
I hope this doesn't become a pattern patch after patch.
Zodiac weapon that disappoint me the most on how alot of people who grinding all day at couples of places with multiples FATEs grinding and you never got any single drop at all... But I'm not quitting for that, I just want to be positive on myself and have enjoy the game you play everyday like I do to myself. I do like that Myth is being uncapped so that I am able to buy whole set of Paladin gear in same day by farming Crystal Tower runs. I do still support Square Enix because I am huge Final Fantasy series, regardless of how it looks or the story it is; I still support with it. If you can't handle with that, you are not considered yourself a Final Fantasy fan at all if you dislike about one thing or another thing. I am looking for FFXIV ARR to make more improvement in future with new patches and expansion packs.
Actually, from reading the posts... I am tempted to resub. It seems SE might be trying to put some effort into listening to people's concerns. Glad to hear crafting is being revitalized!
I'm sorry you fell this way, I personally think 2.2 was a step in the correct direction.