Originally Posted by
R-Pete-G
Except there are other possibilities beyond choosing not to click the announcement and reading the information. If you're not actively playing at the time, you can miss it. Relying on a player being active 100% of the time, so they are around to read every announcement to prepare them for a feature they may use 3 years later, is still not even remotely adequate.
Except in real life, as a society and as individuals, we normally respect one another enough to ensure that mistakes happen as infrequently as possible. We aim to help one another, and ourselves, learn without mistakes. It's why we teach people things, educate, have signs and information made clear in so many aspects of life.
Is housing in a game more trivial? Perhaps. But as we've highlighted time and time again, what we're arguing here is that Squenix has absolutely no problem warning us against losing in-game content far more trivial than housing or furnishings. Which leads onto your following point:
The existing Active Help windows (for pretty much everything else even remotely similar to this) set a precedent for players that they will continue to be warned in similar situations. It sets a level of expectation that something will be communicated to you. Would some players ignore them? Yes. Can you make it foolproof? No.
But, as we've seen just from players in this thread, those of us who do read the Active Help popups wouldn't have ignored them if they existed. That's a point, right there. There still seems to be this very black-and-white conversation about accountability. It's a lot harder for someone to be accountable if they're not aware of their accountability. And despite continued disbelief, we've already covered multiple well-presented, logically sound situations in which a player might currently miss this feature without being careless or lazy.
We are also on page 38 of a thread where the main criticism seems to be that I didn't read enough, and yet we're still going back and forth on housing demolition when the main point was furnishing reclamation / deletion...