It wouldn't be that short of a time window, obviously...... >.> Usually it's about after an hour of being AFK when you get kicked. And you are not the only one paying for the game either.
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An hour? So I guess if I want to make dinner, I get kicked off? Or if I take a longer shower? Or run out to get carry out for dinner? Or the myriad of other activities that could take an hour but don't mean that I'm done playing for the night?
And all this just to solve a problem that won't exist in a month? A problem that really isn't a problem in the first place, since the number of AFK people is ridiculously small? A problem you all have latched on to as the One True Reason™ we can't get on, despite having absolutely no evidence?
Cripes, I hope SE doesn't take you seriously.
I'm going to take a stab in the dark here, but I'm willing to bet you've never seen this. You may find it informative.
http://www.youtube.com/watch?v=fmR-BBj3U1M
This isn't new to MMO world. All other games do this. If SE expected high logins they should of made a plan to relieve it.
I don't have a problem with being kicked after maybe 30 minutes, but please only if it is needed (like when the server is full). In a month this problem will probably not exist anymore and then I don't see why we should be kicked for being AFK.
No, they won't. Some people are just born d-bags and can't "share" and don't see any point or value in it.
Although, this really is SE's failure to adequately develop a solid back-end. Perhaps they didn't have enough time this go-round - it's been what 2 years now?
There is no excuse on SE's behalf - but the d-bags mentioned above don't have to exacerbate an already maddening problem.
$0.02
Agreed.
It's pretty sad that a modern MMORPG doesn't have this implemented.
While I support this, I know it won't do much. people can easily bypass this using scripts to have your toon take a step every hour or whatever. Sucks but, let's just wait it out haha. I'm the dude that logs off when he's done, so I feel your pain.