I agree cause the amount of dt too hard vs no its not is amazing. Your lvl 100 and crying dt too hard.... were in serious trouble.
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One idea I had thought of ages ago for DRK was to have Plunge be a ground-targeted AoE; keep the animation, but rather than attacking a target, it goes to wherever the player clicks and the animation plays mostly the same, but the vfx at the end changes to like a small dark explosion. Not exactly a necessary change, but considering how samey the gapclosers were in EW (and how dreadful Shadowstride looks and feels), it would give Plunge a bit more uniqueness and possible extra mobility that the other tanks wouldn't have.
That's where it's the developer's job to sift through the negative feedback to figure out which of it is valid, make an effort to find out concrete information on why people think it's bad.
It sure sounds annoying but that's the unfortunate reality.
The people complaining actually still care, when they simply quit you know you have messed up.
Because those people have been through the process of getting annoyed, complaining, slowly getting angry and ultimately becoming apathetic.
And during this entire process they most likely have been searching for a replacement game, so when they finally quit it is very unlikely for them to come back, they don't care anymore what you do.
The proof is in the pudding, the only proof they have given us so far is that they are REALLY SLOW with their promised features and QoL. They are very rigid, lacking resources or just straight up incompetent on a lot of things when it comes to innovation. I have 0 reason to believe that 8.0 will somehow be somekind of saving grace, I've finally begun to understand what kind of a minefield the japanese language is to navigate and how you can't really take ANY sentence at face value. Combine that with P.R talk and you get a fine mess of lack of honest communication from the devs.
And worst case scenario, they actually release a banger and prove me wrong? But until then, I think it's my duty as a customer to keep complaining until I feel like my wallet is given its worth for a MONTHLY PAYMENT.
8.0 is my "vote with my wallet" moment though. If the story is equally childishly written and the gameplay is stagnant, I'm gone.
I feel like healers and tanks will get mostly ignored honestly, I feel as if the balance team doesn't really even know what to do with non dps roles in a game where DPS is number 1. Which I think is funny because Healers and tanks are most in need of new updated designs.
Most likely what you'll see is some reversion on 2 minute meta, as this has become one of the key complaints which is valid but I also don't think 2 minute meta is the only issue, some job reworks that aren't really getting some play right now, maybe one or two attempts at a "unique" skill on a job.
No I've raided gordias / midas and creator
And I consider that HW was balanced, maybe not for week 1 - week 2 raiders but who cares, if your HC you're supposed to play meta (gear check aside), and overall casuals didnt give a fuck about the balance from what I remember
kekw
https://www.youtube.com/watch?v=iewfOmHjwYU
https://na.finalfantasyxiv.com/lodes...d28688cb23af11
week5=week1, okay dude