really enjoying pvp, even if some major balancing is required.
MNK and NIN are way to tank for the dmg output.
and I think Samurai LB is bugged.
I'm inflicting Kuzushi and doing zantetsuken but no one is taking damage???
Printable View
really enjoying pvp, even if some major balancing is required.
MNK and NIN are way to tank for the dmg output.
and I think Samurai LB is bugged.
I'm inflicting Kuzushi and doing zantetsuken but no one is taking damage???
It's fun and fast paced which is good, but there are quite overpowered/underperforming jobs.
Its good but the only problem(s) I have is that since the game is so short, barely lasts for 3-4 mins whichever team gets hold of the point first pretty much has a 90% chance of winning, there should be ways to stop.
There should also be no de-ranking until silver or gold, since we are forced to play with randoms who might be there to win or just to increase their level.
Also quite a few jobs need nerfing like DRG and RDM.
I was looking forward to playing this mode with friends. It was the only thing keeping me subbed, since I don't like the PvE content at all.
Yeah, the biggest issue is the respawn time I think, once one team hits first checkpoint. Since its almost impossible to mount a proper defense at that point.
Maybe make the final goal have to be held for a time before the capture is complete. Gives the defense actual time to do one more team battle, instead of being forced to run piecemeal to there as they spawn.
It's awful. They've thrown away the solid base we had, and replaced it with a short-lived dumbed-down spam fest.
I know your pain, hang in there. I'm typically a good player but if 4 out of 5 people aren't consistent it's not always your fault. That said losing is demoralizing which can also impact the outcome or quality of your next matches. Make sure you take a break and do something else, it can make a difference.
The point of CC is, to have rather short matches to begin with, in case you forgot. Your Team only has arround 3 Wipes at most that can be forgiven, otherwise the match becomes unneccesarily long and stale.
As for the matter of certain Jobs "underperforming": if all you do is zerg rushing face first into the enemy group by any given chance, then you shouldnt expect more technical jobs to fill your lack of awareness or skill. Some Jobs are fundamentally more different than you might think and need to be played in a specific way to be successful.
PvP doesnt need to be "balanced", it needs variety more than anything else.
I always prefer large scale over small scale, never been a fan of arenas in MMOs. I like the rng of crystal conflict as it makes games a bit unpredictable but you have to accept it if you're willing to put in the effort to climb. That being said, the simple fact that it's solo only makes me not play it. I just don't have fun playing this format solo.