Originally Posted by
P0W3RK1D
What about something like:
Bole: enchants all of your attacks with Earth aspected damage + gives the recipient 15% resistance to all attacks for 10 seconds
Ewer: enchants all of your attacks with Water aspected damage + gives the recipient Osmose for 10 seconds (osmose = damage dealt to the enemy restores MP)
Spire: enchants all of your attacks with Lightning aspected damage + gives the recipients attacks the ability to inflict Break and Damage down on enemies hit for 10 seconds.
Balance: enchants all of your attacks with Fire aspected damage + Changes all of the recipients attacks to Aoes for 10 seconds
Arrow: enchants all of your attacks with Wind aspected damage + gives the recipient increased movement, casting speed and spell/ability cooldown for 10 seconds
Spear: enchants all of your attacks with Ice aspected damage + gives the recipient a shield around them that absorbs 5% of damage the player takes for the next 10 seconds, at the end of the 10 seconds the shield explodes dealing 200% of the damage the player has taken over that 10 seconds to all nearby enemies within 5 yalms.
Lord of crowns: transforms the current card into a card that gives the recipient a 15% damage up buff for 15 seconds.
Lady of crowns: Transforms the current card into a card that becomes a powerful aoe heal when no one is selected, and a powerful single target regen when a player is selected
kinda off the cuff, but i think it sounds cool.