I’d like to not feel like I’m dying of old age while the enemy HP bar trends to 0.
AOE is fine, but even in geared parties having a dnc just feels slow on single target.
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I’d like to not feel like I’m dying of old age while the enemy HP bar trends to 0.
AOE is fine, but even in geared parties having a dnc just feels slow on single target.
Or just... remove it.
Honestly, I kind of wish they'd bother only with Haste, Critical Hit, and some manner of job-specific, uniquely proc-affecting stat, each scaled different on each job to open up further gearing options and no screw certain jobs over on otherwise particularly poorly optimized gear tiers.
Tired of stats almost always being Crit > (DHit) > Det > Speed with only the last even having an impact on gameplay, rather than merely numbers.
Ill say it once I’ll say it again
Increasing potency wouldn’t change the job what so ever. If your really down on numbers as any sort of indication of a jobs worth than your playing the wrong RPG. If it does 1 potency of 1,000,000 the job would remain the exact same and I’m sick of people looking at numbers as a fault