the bit i have bolded suggest we will get debuff mage after 2.0
the bit i underlined, is their way to reserve the right to change their mind at any time
Printable View
Umm, you have x-seconds to move from y-side of the monster to z-side. Yes, that is tactical, stupid. If you think standing off on the side and casting a debuff every 30 seconds is any more strategic than that, there really is absolutely no hope for you at all.
Fire > Firaga > Firaga is a bit, just a tad bit more tactical than just casting a single spell.
Am I wrong? Seriously, you are saying this is less complex and strategic. Am I wrong here? Anybody?
As if. You have your melee classes doing their thing. WHY for the love of damnation, are you killing off a casters duty?
You can keep your silly combo dance. Why remove debuffs from casters? So that we can spam thunder, is that it? Let's spam Thunder and keep that stun up.
Can someone bring me Popcorn?
From http://www.merriam-webster.com/dictionary/tactics
So yes, positioning is tactical. If you disagree, then you are making up definitions of the word "tactics" to suit your own needs.Quote:
1
a : the science and art of disposing and maneuvering forces in combat
b : the art or skill of employing available means to accomplish an end
Not every class gets the same debuffs. Not every class has every debuff. You say that it is "tactical" to invite a Black Mage (or THM or w/e) -only- because it can cast debuffs, but it isn't tactical to invite x or y class because they can apply a specific debuff? If anything, they added more tactics in that regard.
It seems more like you want to be invited on your Black Mage (or THM) because you can cast every debuff, why not be invited because you are a good Black Mage (or THM) now that debuffs are divided for all classes?
To me, it seems more tactical now that you invite, for example only, an Archer to apply bind, or a Marauder to apply slow (I don't remember what classes get which debuffs).
I will retort by adding that the same tactics that apply in real life, do not apply in this game. I was trying to imply that the position gimmick is just that. It will wear off extremely fast. I am aware of the definition however I was belittling the application of positiong in this game as nothing more than a joke.
That is a good point but I would feel better if they restricted these debuffs to the mages. It doesn't just have to be BLM. Bring in a whole bunch of jobs, all mages, that will bring a different debuff to the party. The problem with this is the fact that they MIGHT consider adding these spells at a later time. The quote is as clear as day...