You wouldn't imagine how many people are going to storm this thread and dissagree with you on this.
I brought up the thought of limiting instanced content to a type of "Ticket" system like leves so people wouldn't feel "Left out" if they couldn't always be on when their timer refreshed. If SE listens to the players on everything the game will become incredibally easy.
Demanding challenging content and then allowing people to throw themselves at said content un-endingly is the reason why things like Darkhold and Ifirit lasted the community a few days before the optimal class/gear/time whatever was rained down from on high.
It's hard for people to say they want the content to be spaced out a bit more, give them some more time to think about strategies instead of just trial-error everything under the sun in a day.
Personally I wouldn't mind something like even a hour cooldown on instanced content (Perhaps allow a few "Tickets" like leves to build up) So people can't just bash their heads into a wall until it breaks down. You wouldn't imagine how much longer Ifirit would have lasted us if we could only do 7 runs a day.
