Wouldn't the equivalent of "guy" be "gal" ? I know I've seen it float around a couple of times
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More or less fun fact: main stat value value going down from the current value of 1 for STR means secondaries will be weighed higher after adjusting for the new base line of 1.
Y'know. Normally in tank discussions I like to throw in my own 2 cents with a long-winded post about game design or something but this thread is such a train wreak that I don't think that there's anything left here that is worth salvaging.
I'm hoping SE just put it at 50/50 for vit/str in terms of +dmg. That would mean that even if u put all your bonus attributes into vit, your going to get an equal damage gains as you would from STR and also extra HP. It would not make any sense to make it any lower than half and half because all our armor and weapons add both STR and VIT. If it were say 30% STR and 70% Vit than that would mean that all that extra +STR on our weapons and armor are hardly doing anything compared to adding more determination, crit, parry, skill speed, etc cause those stats are still receiving 100% benefit.