Originally Posted by
Alyko
Here's my verdict:
T6 - Good to see the instakill mechanics removed. Having that goddamn hornet follow you into Phase 3 because someone didn't remove honey was total BS. Or the instakill Blighted Bouquet. Or those stupid slugs.
Because "stop attacking" was such a hard mechanic.....
T7 - Still a reasonable challenge. Instakill petrification was ABSOLUTE BS. The way it was, one accidental petrification on a tank or healer would end up costing the fight. Now it's just more of an annoyance and easily healed through
............................ So it is a mechanic that doesn't matter... Yep nothing wrong with that. You can literally straight ignore shrieks now because it literally doesn't matter one way or another.
T8 - Still a challenge. I attempted this for the first time only yesterday because I wasn’t able to clear T5 in time to get into all the practice parties the elitists had when T8 originally came out and when they evaporated. I was able to get Avatar within 1%. So close, yet so far. But it’s great to finally get some practice which is apparently too much for some people on this forum.
1st attempt.. 1% either you got carried HARD or it's horribly undertuned. No fight should be almost beaten in 1 pull.