That made me laugh out loud. Man.. your gonna kill me Bay xD.
Thanks for the hard work Community reps and Dev Team.
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That made me laugh out loud. Man.. your gonna kill me Bay xD.
Thanks for the hard work Community reps and Dev Team.
/comfort Mog ^^;
Both casting animations and their visual effects need to be adjusted!
Increasing the visibility (size) of the visual effects for spells better not be the extent of their changes.
Well, to answer directly to that (I have no idea on responses on this thread).
They already tweaked spell animations by making them bigger. We had enough of that xD
Casting animation is definitely lacking, although in most MMO's or even most games related to magic casting usually theres only two diversification on the animation, the Black magic is cast this way, the black magic that way. XI had four casting animations for each type of magic, summoning, black, white and blue (Dont remember how they handled scholar) So it will be interesting to see how the implement these changes, hope they are cool and varied.
Well, it's brief and to the point, but it's a response. Thank you, Bayohne, for taking the time to look into this for us. I hope that as more information becomes available, you will share it with us ASAP.
"Looking into" something isn't the same as actually in the process of working to implement. Sounds like these positive changes are only in the planning stage. In other words, they are most likely many many moons away from implementation. Still, it's better than nothing. :D
*stares at the mess* I am not cleaning that up! Malboro bits all over... Can we get like a hundred crafters and a recipe that uses malboro in it?
So I am liking some of the casting animations. My favorite is the one used by archers. But yea, some variations would be nice.