Of course you weren't. You were just cherry-picking one of the two "complex" jobs of FFXI while calling FFXIV's rotations simplistic. Even though Puppetmaster wasn't really that complex and FFXIV's simple rotations simply blow away in complexity the "rotations" that the majority of FFXI jobs used.
They actually made a developer post to explain that. They removed Thunder from Summoner's to reign in their DPS.
I love how you guys keep parroting this catch-phrase, team jump rope. So what exactly was a game where we used creativity or problem solving through diversity of abilities? FFXI? Lol.
