Jeeze, always jumping to conclusions!
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Jeeze, always jumping to conclusions!
I switched from Bard to Monk in 2.1 because of the buffs and limit break changes (and SEs promise that new encounters would accommodate melee). Didn't last a single raid clear before going back to Bard. Despite the fact that I parsed higher than our summoner, it was not high enough to A. cost both our summoner and BLM 20% of their damage, B. lose a reliable silence and mana song utility for revives/mistakes, and most importantly C. significantly convolute strategies just to help allow me to spend more time on target.
Like I said earlier, just because a Monk can outdps a summoner on a few fights, it doesn't mean your overall raid's damage output is increasing. Melee do not bring enough to the table to make them worth bringing - and it has nothing to do with skill.
What kind of nub monks/drgs "wait for his rear attack to go off." If you are melee, you TRIGGER IT YOURSELF. And then afterward you have a period where you can use all the from-behind attacks you want. It is no where near the same issue as people are worrying about with leviathan. Caduceus is a fight where melee should be beasting.
But even then, not being able to attack leviathan from behind is not an unusual flavor of bull**** that melee has to deal with in this game.
I can't believe nobody noticed it yet. Leviathan is leaning into the ring, about 1/4 to 1/3 in. Tank him as close to the center and melee form up under/behind the head.