Originally Posted by
Hachiko
I think there are 4 reasons:
1) Coil is the only endgame content they have. If it was much harder (i.e. if PLD died as quickly as WAR does) it would be virtually impossible in Darklight gear - AFAIK you can't double WAR tank any bosses in coil. They want people to not complain about content being impossible.2) It's doable but still challenging for PLD. People aren't really breezing through the content as double PLD, so to some degree it's not like it's too easy that it really necessitates nerfing.
2) It's doable but still challenging for PLD. People aren't really breezing through the content as double PLD, so to some degree it's not like it's too easy that it really necessitates nerfing.
3) A lot of groups already have several allagan drops and ilvl 90 pieces already. If they made it drastically harder by nerfing PLD down to where WAR are, or even closer to them (and it would be a drastic nerf, not minor), then it would basically close out all up and coming groups from going to coil, while the ones who geared there already would be the only ones who got to continue doing the content, which would feel unfair.
4) Because nerfs are socially expensive. They would be losing a lot of goodwill by nerfing PLD when people have dumped so much effort (mythology) into playing the job.