Spinning Heel extremely disappointing
The entire time I was leveling I assumed Spinning Heel worked like Cleric Stance, where once it was up it was up and its effects would last until you took it off.
20 seconds? Kicks are so awesome and make Monk feel special, but 20 seconds (minus animation lock) every 2 mins?
Monk just doesn't feel very Monk-like. Lack of a Boost ability, low HP, or lack any sort of "far-eastern" feel (gis, martial arts belts, etc) make this job just seem like a yellow clothed PUG with another fist element.
I would like Spinning Heal to be a toggle ability, with maybe a slight TP reduction in addition to its damage reduction to make it more balanced, because admittedly Spinning Heel currently generates a ton of TP.
tl;dr kicks are awesome and unique, and it's a shame to see them only available every 2 minutes