Heh. Real rangers use Vulcan's Staff for the ranged attack and the STR, and since that is a 2hand weapon, gain the .75 bonus on attack from STR.
I've been playing RNG since before the patch the practically destroyed the class. Now, though, the real problem is DPS. A Ranger can crank out awesomely high numbers - I can spank out a 4-7K Jishnu's no problem, and critical hits can, with ODD from set bonus and aftermath, reach 2400-3000 damage for a single ranged attack - even with that, a Ranger is a lesser class of damage dealer. Outside of abyssea we still do well enough, inside abyssea, however, we are way down the list.
The problem in abyssea is the kind of atma's we DO NOT get. Any swinging DD can get triple attack and double attack from a variety of atma's that greatly increase their damage output. Rangers get nothing of the sort. A ranger with perfect gear going against a average geared warrior outside of abyssea, and that warrior will get its backside thumped so hard in terms of sheer damage output that it'd be embaressing. Inside abyssea, that same WAR can destroy a ranger, simply by putting on atma of the apocolypse and getting some good procs on triple attack during weapon skills.
There needs to be some kind of atmas that increase snapshot, or grant double shot effect, or increase rapid shot. At current, there are only a few atmas that increase ranged accuracy and attack; the best ranger atma's currently are razed ruins, strong arm, and voracious violet - and those (excluding RR) only for the base stats they grant, not their other effects.

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