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  1. #1
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99

    DEV team and job specific suggestion fourms.

    my top personal job issues:

    http://forum.square-enix.com/ffxi/th...-cap-acc-issue
    http://forum.square-enix.com/ffxi/th...-wan-...-NEEDS.
    (like comment on unlimited shot/double shot/ ammo issue, like the aabyssea arrow the most. made a thread based on that issue too:
    http://forum.square-enix.com/ffxi/th...ited-shot-ammo)

    http://forum.square-enix.com/ffxi/th...-got-an-answer.
    basially this talks about enlightement does not do what the discritpon says

    range attack forumla:
    http://forum.square-enix.com/ffxi/th...t=range+attack

    then SCH:

    why do i need 25/26 (if using range attack/str staff for rng) staff to replace 8?:

    http://forum.square-enix.com/ffxi/th...t=range+attack

    (more to all mage jobs though, and mage caster jobs have no relic/mythic status weapon, ES macro, convert macro, ash staff > SCH mythic is not funny)

    http://forum.square-enix.com/ffxi/th...erns-about-SCH.

    lots of issues here but major one is why i am stuck on the same level cure as sub job. let this game be real 75+, right now your game is still heavy on level 75 concepts. in other words jobs are not getting upgrades in traits/ spells because of being stuck on level 75 concepts.

    brings us to these threads:
    http://forum.square-enix.com/ffxi/th...-at-or-removed

    http://forum.square-enix.com/ffxi/th...ess-consderns/

    my point of this thread is to ask are they looking in all job specific threads?

    because I need to tell you i really really really do not understand why double shot is tied with unlimited shot and still have ex heavy ammo for it
    (0)
    Last edited by Rambus; 04-14-2011 at 11:16 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.