As far as reapplying buffs goes. That,s where the aspect of a reactionary job comes into play.. VS knockback you ideally pin yourself against a wall if that's not available you obviously wait until after the knockback or swap gear just before the knockback move happens Causing you to not get knocked back. When stun is a concern you wait until after its happened of course. If it happens because its the spell or magic based tp move that doesn't take away from your remaining aquaveil hits.
I mentioned a Dring but i left it out of the build if you didn't notice as we all know obtaining one is LOLrific I should have refered to the exact itms instead of saying "or something" however so that is my fault. Minervas Ring Twilight Torque 1 Merman earring. MDB is every other available slot
Valliance and Vallation do the same thing One is a 3 Minute timer lasts 2 mins and is self only. One is a 5 Minute timer lasts 3 mins and is multitarget. So... wheres the not being able to fulltime come in? Then again my fault for assuming someone would think to alternate them.By the way that's full time before you bring up Valiance. If Valiance could be full timed that would be a different story as that should always actually be better (assuming only 1 element is used by the monster) than an Aegis 99 PLD's reduction but it isn't full time its 3/5 minutes.
In every situation where ive tanked alongside a PLD I held hate the majority of the time. Best tell ive gotten from a PLD went along the lines of "Let me know if you need me to do anything LOL"You're right not even a PLD is going to hold hate off the DDs once they're brought in to kill this NM however a PLD will hold it much better than a RUN would while trying to remove it's PDT. Also those DDs give up much less than a RUN does when using a hybrid PDT/Haste build.
Now for the quotes addressing "We havent said anything about XXX"
Complete Inability to tank:
Hate control:This is the only thing bugging me right now about RUN. GEO can do it's job successfully in and out of Adoulin, and even on the hardest of delve mobs. Yet GEO is getting lots of info about forthcoming updates to fix it. The good news is that the JPs are also complaining about RUN's inability to tank anything in Adoulin, so there's a good chance of a fix in the works.
I did not bring it up first. I brought it up due to this remark.Where are you getting this consistant 50% PDT from, and how do you hold hate if you TP in it?
Sadly holding 2 i'snt gonna happen due to the nature of (and in my opinion its biggest weakness) spell interrupts. Holding 1 NM however is pretty darn easyHold one or two delve NM's during a standard plasm run, or the minions spawned by high tier voidwatch NMs, then come back and tell us about your success.

Reply With Quote