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  1. #21
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Like to know why there is a slip to store -1 dyna drops and can't store +2 till you get the improvement.

    Don't it take a lot of time to get the improvement? I mean there is stuff i need get done like +2 relic hands and sch body but because of the game like it is (perpetually because of enhancing skill up rate) I have no motivation to bother with it while i am trying to make my brd better to help the LS

    I seen my LS talk about this too and I have no idea why ideas are being turned down when SO MANY people agree they want and need it. This might be the reason people start acting rude is because we are trying to show how we feel about feeling ignored.

    Maybe the MNO is not a business that is suited for the company? lol
    I mean if you know you are not good at something, admit it right?
    (2)
    Last edited by Rambus; 10-04-2012 at 04:06 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  2. #22
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    It's also hilarious that the original thread didnt get a reply until it was cross-posted to the JP forums.
    (2)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  3. #23
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    By who? and what was the date of that thread? linkie? XD
    (1)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #24
    Player
    Join Date
    May 2011
    Posts
    462
    Sad, reiterating a bit of what was said before, if you were worried about the slip system being bulky don't you think you should have stopped before we had 13+ of them? that's already a considerable inventory commitment.

    Furthermore the clutter caused by slips is greatly off set by the utility of reducing your overall inventory jam, fact of the matter is even if you are serious about a specific job many of the "augments" are worthless, the benefit yielded either is negligible or enhances an ability no one in thier right mind merits in the first place, meanwhile the +2 version of many pieces are still quite useful. YOU NEED TO RECONSIDER THIS.

    I'm disapointed with yall, as others have said with the fall of tanaka (before you all white knight go look into mr hiromichi's recent interview) i was hoping we could usher in a new era for 11, Mr. Akihiko i thought you actually cared, i say this as not to attack you but as a wake up call, considering you started that large thread upon your inauguration i had hope of both more frequent and improved communication.

    As others have stated before me, something as simple as your suggestion has been considered/passed on suffices, COMING UP WITH BLATANTLY BS REASONS IS UNACCEPTABLE , we can not be fooled by this half-baked reasoning, to continue on the legacy of tanaka is not only insulting but disgraceful.

    To finish up and i'm not saying this out of anger or any other reason but to plainly state the truth, i've grown up playing SQUARESOFT games, seiken densetsu 1 (FFA) 2 (Secret of Mana) 4 (Legend of Mana) every final fantasy ever, saga 1-3 (Final Fantasy Legends), Chrono trigger/Cross, Xeno Gears/Blades and and even went out of my way to find ways to play titles that never got localized like Bahamut's Lagoon, Seiken Densetsu 3, Final Fantasy 3 (not 6 but 3) and so many other games (ps i bought legit imported copies of those games... freaking expensive). It's a name i learned to associate with quality, so much so i was even willing to give the benefit of the doubt to such an odd concept game as Kingdom hearts and my expectations were not betrayed.

    Your poor handling of this game has left a bad taste in my mouth (that and turning some of my favorite titles into shovel ware...) this is probably the only SE game i play currently and in all honesty if i quit playing 11 i may never touch one of your games again simply on principal.
    (6)
    Last edited by Nala; 10-04-2012 at 05:15 AM.

  5. #25
    Player BigPapaBlueJay's Avatar
    Join Date
    Aug 2011
    Posts
    103
    Character
    Squabble
    World
    Cerberus
    Main Class
    DRK Lv 99
    (0)

  6. #26
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Nala View Post
    Your poor handling of this game has left a bad taste in my mouth (that and turning some of my favorite titles into shovel ware...) this is probably the only SE game i play currently and in all honesty if i quit playing 11 i may never touch one of your games again simply on principal.
    Same.
    FFXI and this is why i never got 13 or 13-2 or 15 if that exists... you get the point.

    plus 12 left a bad taste in my mouth so i never bought anything SE made since I got 14.

    Quote Originally Posted by BigPapaBlueJay View Post
    google translate? XD and they did not lock it there. That is why i wanted to see.
    Thanks
    (1)
    Last edited by Rambus; 10-04-2012 at 06:39 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  7. #27
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    More on-topic about the DEV response, do they really think we use Porter Moogle Slips for gear we don't use often?
    If so, wouldn't this still be the case with unaugmented gear?

    Most people who make use of the system, do so whenever they change jobs.
    I end up trading 3-7 slips every time I change jobs, while also having unaugmented AF2+2 in my locker because I can't store them.

    SE wants to alleviate clutter, but does nothing about it.
    (2)
    /人 ‿‿ 人\


  8. #28
    Player Mayoyama's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    338
    Just went back through the locked thread and at least a third of it was pure bumping for bumping sake lol. I realise its important to OPs to feel heard, but SE is even less likely to take a thread seriously when there's post after post of just pure bumping to try keep it in the hot topics list.

    And as someone mentioned above (and several times in the past.. particularly one thread i remember in particular that camate replied to)... the reps like camate, bayohne and okiput have no control over the amount of information that the dev team sends them to post about. Their role is to simply take what is being suggested and pass it on.. after that their hands are tied until they get an official response from the dev team.

    Really sucks to be the middle man when one side is constantly hounding you for answers and the other side is yet to decide on the matter.

    EDIT:

    I wouldnt be surprised if the lack of dev team responses recently is directly related to their focussing on developping SoA, 2 new jobs and neo-salvage
    (4)
    Last edited by Mayoyama; 10-04-2012 at 08:06 AM.
    As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.

    It is then that I know achievement.

  9. #29
    Player
    Join Date
    May 2011
    Posts
    462
    Thats all fine and dandy but new content means new issues to resolve, when the game has many legit ones (like emity) and many simple quality of life type adjustments too such as mog storage. It would be nice if they could at least bump up the simpler things.
    (1)

  10. #30
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I see it this way, a new expansion is nice and all but whats the point if by the time it gets here people have left due to bad communication with the player base and problems with the game in general, such as those we have had recently, and to my knowledge are still having.
    (0)

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