lol... This is why these forums seem like a joke sometimes...
lol... This is why these forums seem like a joke sometimes...
As I posted in the other thread, I don't really care about this but I wouldn't complain if they added the slips in. However, why are you guys so up in arms over this? It's a relatively minor improvement. Why not throw your efforts and energy into bumping something truly useful like Byrth's "uncapping the merit points categories" thread or one of the "increase the number of WS you can merit" threads?
Thats the exact reason why! Its a minor thing, no reason why it can not, or should not be done, and actually it is a problem as it hurts inventory space, a common complaint we have anyways which slips help to mitigate/fix. SE thinks their merit system gives diversity, while I completely disagree with the idea that it does that, with their census data backing it up for the most part, its a reason on how/why they built it that way, so I cant really argue with it. Don't get me wrong, I love the idea of uncapping merits & allowing full merits in every category of every job, it would massively improve RDM's use. Its just that it seems less likely as from how they make it sound, it would be going against the very idea of merits, where as these slips are to save space, and adding more has no downfall in anyway I can see.
Really? Wow.
Today we got another twist to something we asked for. Rather than removing the pointless Crystal Petrifact system, they are giving us cruor, at 1st this didn't seem so bad, but at 100 cruor per petrifact you are looking at about 259.5 gil for each, rather than the 2~5k from ore, ingots, and logs, which would drop in their place instead. Not that I like logs/ores, but at least it was better than this, and allowed us to put more materials into circulation, and prevent more gil coming into circulation via blinker runs, which we know is exactly what this cruor will end up going to.
Guess I shouldn't be surprised though, just like with VW drops in the 1st place, they choose to twist our wants to fit their own desires and even make it more complex then it has to be in order to fix problems, or rather, put work into making problems slightly less shitty.
Today we see yet another twist. We ask for them to ban more RMT, make a level limit on choco blinkers, or something to this effect. Instead the NPC price went from 519, to 67. This makes it harder for them to find & remove RMT, will cause the RMT to move, make it harder for players to earn money themselves, and has made the players angry. All in all a terrible twist on what we asked for that hurts just about everyone I think, just another show of not doing what the players ask imo.
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