1. Make all non-stacking items(except for armor, weapons, and furniture) stack to at least 12.

2. Add spawn leashing to normal monsters, so that they won't chase you beyond a certain distance from their normal range. For that matter slow them down a little too, if I can't follow a mob that's walking and hit it then they shouldn't be able to keep smacking me while I run from them. The only exceptions should be monsters that have a natural speed boost trait, like raptors.

3. Keep the Lv20 requirement for doing the chocobo license quest, but after that remove the level requirement for rentals, lower the equip level of the whistle to 1. Remove all the level requirements from outpost warps, Ease of Exploration warps, reduce the level of equipped transportation items like the town earrings and Warp Cudgel to 1.

4. Add a new, home city-specific storage category that holds only furniture. Let the players use that for items they want to have displayed instead.

5. Have the national Aketons give a 100% speed boost in the appropriate city. Maybe add a synergy recipe to merge the three and get one that works in any city.

6. Set the use speed of all medicine-type items to one second, remove the hidden item use cooldown from everything. Remove the medicated effect from everything except TP wings.

7. Put a new AH in Windurst Waters right where the campaign ops counter is in the past.

8. Give RNG a specialized -enmity trait that only affects normal ranged attacks, so that by 99 they could pew pew pew forever with relative impunity but if they fire off a big WS still risk taking hate off the melees.

9. Remove the caps from merits.

10. Add a more reliable source of dragon meat somewhere. It doesn't have to be a common drop, or drop off monsters you can 1-shot, but some way of getting it that isn't a random pyxide or NM.

11. Remove the hours of operation and guild holidays from guild shops entirely, making normal stores of them. Add a guild representative NPC to every city where you can trade in your GP items no matter which guild you're attached to.

12. Add synths that allow you to merge ingots to get their composites. I.e. three brass ingots and one zinc ingot to get four brass ingots(though you'd have to add zinc ingots too, heh). Change cloth and ingot recipes to give two items for HQ2 and HQ3 instead of all results only giving one.

Silly/bonus: Let WHM equip Corselet and Corselet +1.