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  1. #1
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99

    Tu'Lia, Super Kupowers, and Conquest

    Why does the Tu'Lia region get a pass on super kupowers? I don't understand when conquest exists there(which brings me to question #2 - where's my outpost at for Tu'Lia?) Is it because there's a treasure hunter kupower? Come on now, that +1 TH ain't THAT great, not even for THFs unless you, meaning SE, got some data there straight from the devs that you'd like to share other than "we tested it out and TH10 is better than TH9" ........

    I must strongly protest the absence of super kupowers for the Tu'Lia region, and if there's going to be fighting over control for the region by the three nations then we deserve the perks(outpost) of winning control of the area. And on top of those perks, super kupower action. It may very well be an end game zone for all intent and purposes but ye shoulda thought of that when Conquest was implemented there. Might as well go with it. As far as the outpost warps go, we can already get up there via the quested port so it's not like it's helping the grand majority of us to skip out on that wonderful long journey of a walk called "the long way." It just goes with the outpost territory so wtfever. It's nearing 2012 now. Post Abyssea. I think sky can get away with outpost warps.



    If at all possible, we'd appreciate it. Just whenever you can get around to it.



    Kind Regards
    (11)


    Regular "John" Doe
    - Not on the Community Team

  2. #2
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    Sky has a warp system, it uses clear chips, a small quest, and any of the 3 main promy halls to access the warp.

    It is (the sky warp op) unrelated to conquest, same as movalpolos, in the sense that there is no traditonal op supply quest for it. Far as Movalpolos goes, theres no op there at all.
    (3)
    Last edited by Concerned4FFxi; 11-25-2011 at 08:01 PM.

  3. #3
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    916
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Concerned4FFxi View Post
    Sky has a warp system, it uses clear chips, a small quest, and any of the 3 main promy halls to access the warp.

    It is (the sky warp op) unrelated to conquest, same as movalpolos, in the sense that there is no traditonal op supply quest for it. Far as Movalpolos goes, theres no op there at all.
    Hey, could you give me the name of that quest. People always tell me there's a way to warp to sky but never tell me how!?
    (0)

  4. #4
    Player Gennadi's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    135
    Character
    Gennadi
    World
    Leviathan
    Main Class
    BST Lv 99
    Here it is
    Taken from :http://ffxi.allakhazam.com/db/quests.html?fquest=911

    "Teleportation to Ru'Aun Gardens

    Walkthrough

    First change your title to "Warrior of the Crystal" by visiting Aligi-Kufongi at (H-9) on the main floor of Tavnazian Safehold.

    Travel to Ru'Aun and find the two green teleporters at (H-9) and (I-9). When you check it you'll register your data and recieve the text
    "Your d...ta wil... be ...gistered"
    "Regis... ...omplete."

    Once that's done you can use a Clear Chip to teleport from any Hall of Transference using the portal on the right.
    There is a possibility the chip may break."
    (4)

  5. #5
    Player Seyomeyo's Avatar
    Join Date
    Mar 2011
    Posts
    86
    Character
    Seyomeyo
    World
    Carbuncle
    Main Class
    BLM Lv 99
    To clarify on the whole clear chip thing: you trade the chip to the strange apparatus on the right (clear chips can be bought from goblin vendors in the cities for 22k). You'll need one clear chip for each of the three halls of transference you plan to use. Only need one, and you can use it until it breaks. I've heard a rumor to the effect of (the chip won't ever break unless you use it more than once per JP-midnight cycle". I've never had one break on me at all though.
    (0)

  6. #6
    Player Soranika's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    452
    Simply LOLing over here over this.
    (0)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  7. #7
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    916
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Gennadi View Post
    Here it is
    Taken from :http://ffxi.allakhazam.com/db/quests.html?fquest=911

    "Teleportation to Ru'Aun Gardens

    Walkthrough

    First change your title to "Warrior of the Crystal" by visiting Aligi-Kufongi at (H-9) on the main floor of Tavnazian Safehold.

    Travel to Ru'Aun and find the two green teleporters at (H-9) and (I-9). When you check it you'll register your data and recieve the text
    "Your d...ta wil... be ...gistered"
    "Regis... ...omplete."

    Once that's done you can use a Clear Chip to teleport from any Hall of Transference using the portal on the right.
    There is a possibility the chip may break."
    Thank you!
    (0)

  8. #8
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    I've only had one chip break on me in 7 years, so it's not common. I'd do the quest and just put a chip at every crag. You practically won't ever have to worry about it ever again.


    Look, at the end of the day, I don't give a flying crap. But you know what? I'm sick of seeing the same relic/empyrean/mythic/jobadjustment crap here day in and out. I'm thinking of new ideas and adjustments that can be made to the game that don't revolve around the same subjects for the past year. Don't make the mistake that I'm losing sleep over not having an outpost in regions that SHOULD have outposts and kupowers UNLESS there is a bit of lore that I missed that makes sky/mov special for some reason. I can get up to sky as quickly as it takes to zone to a crag zone + hall + the warp up to sky. It's like 2 min at most. I have my sky warps and my gimpy signet staffs and the like. I know all about that stuff that makes life easier so you're just preaching to the choir here.

    Therefore, don't make this about outpost warps just so you have something to troll. I focused on warps because I knew there would be trolls. I would hope that by doing so you'd be bright enough to understand it's not about outpost warps. I want to see outposts up there if for no other reason than to provide signet via a NPC, and kupowers just cause I'm tired of zoning up there and my swift shoes wear off after I took the time to get the full effect/forget that Sky is the one zone that bans kupowers for some reason(which probably doesn't matter because the hall would take the effect away and makes no logical sense for that area to have kupowers) And since there isn't a valid lore excuse for them not to exist in sky as far as I know, I'm going to make this suggestion. If there is lore that explains it, you can bet your sweet little ass I'm the first to forget about outposts and kupowers in these regions.

    So, gents, ladies, please, if you're going to troll or closet troll, be sure it makes sense and worth your time. See the bigger picture for once, or go back to QQing about your weapons and jobs. Personally I'm done beating dead horses. It's Sky + any area that lacks an outpost. They should have outposts if conquest exist there. It's that simple. If they're not going to be there then make lore to explain it and if said lore exists do point me in the right direction because I've been a bad boy by not keeping up. Either way I'm happy. And if I may shamefully take one from the Karby playbook and that I'll be paying royalty fees on later:


    TL;DR
    read it
    (6)


    Regular "John" Doe
    - Not on the Community Team

  9. #9
    Player Soranika's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    452
    Omg still loling. You know, it could have been a lot simpler if you just, I don't know, ask for an npc to be placed ther for the purpose of obtaining a signet instead of making it in a very incoherent troll baiting post. I'm convinced you did loss sleep.
    (1)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  10. #10
    Player Shadowsong's Avatar
    Join Date
    Aug 2011
    Posts
    269
    Character
    Shadowsong
    World
    Lakshmi
    Main Class
    RNG Lv 99
    Quote Originally Posted by Vold View Post
    And since there isn't a valid lore excuse for them not to exist in sky as far as I know, I'm going to make this suggestion. If there is lore that explains it, you can bet your sweet little ass I'm the first to forget about outposts and kupowers in these regions.
    Is this statement ironic or just sad considering SE did officially say the reason there isn't Signet/OP/Kupowers/Conquest Bonus' in sky and sea is because of the storyline? And no, I'm not looking up the link for it.
    Yea, it makes total sense for nations to set up military outposts in mythilogical heaven-esque planes of existance that you are like one of 6 total people to even know exist, let alone have access to. It's the same reason those zones do not have weather prediction NPCs, any of this ringing a bell?

    Two suggestions before you post again. 1) Do your research 2) Don't write a fake-niceguy OP and then flip completely off the handle at people when they make logical assumptions to fill in the holes your ambiguous writing leaves.
    On the other hand, I coulda just been whooshed by a well made Trollbait post. If so, Kudos

    Edit: You also have no idea what the term "troll" means, just an FYI

    Kind Regards
    (2)
    Last edited by Shadowsong; 11-27-2011 at 04:01 PM.

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