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Thread: Wtf SE

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  1. #1
    Player Soranika's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    452
    Quote Originally Posted by Cljader1 View Post
    drk have 44 spells at there arsenal how about we make some of them good, drks can already use "Impact" so Comet would be just a natural fit for drks. Drks have high elemental magic skill and we are sorely lacking in the elemental magic department we should make use of it. I think SE will give us the spell plus it make Occult Acumen more useful
    Comet and Meteor fits along the line of ancient magic that are only used by BLM (or in prior games Sage job). How is that a good fit for DRK?.... neverming... whatever you say.
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    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  2. #2
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Soranika View Post
    How is that a good fit for DRK?
    Comet is a couple MP too cheap and casts a bit too long, but basically, with AF3 legs and OA TP boosts, any Elemental/Dark Magic spell that casts really, really fast, does at least one point of damage, and costs 400 or more MP would be a great spell for Dark Knight (less MP cost if DRK gets more tiers/gear boosts to Acumen).

    I think a good idea for this would be a Death spell that costs 400 MP. It would be very low accuracy, but if resisted, it would do a guaranteed one point of damage, no matter what mob it is (except maybe undead).

    Actually an Absorb-TP II spell would be better (maybe 2-3x the TP that is drained is granted?), but I think it is somewhat less likely then my previously mentioned Death spell.
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