Making the status icon have a counter was done in kind of kludgy way--the different Utsusemi counts were actually changed into different statuses. Each status has ONE and ONLY ONE status icon! And what's worse is that like many other things--zone IDs, spell IDs, etc.--the game is running out of unassigned resources. Like there are only 256 zone IDs with almost all of them used already, there are only 512 status IDs and there are only a few dozen left. Making a status icon doom counter would eat up 9 more status IDs. Making a gradual petrification counter would consume 19! That's a bad thing, especially when you consider that every single job ability that doesn't take effect immediately has its own status. Adding status icon counters means fewer new job abilities. It won't happen.