
Originally Posted by
Cabalabob
a couple abilities i'd like to see added to smn is an emnity ability, like blm gets emnity douse, bst gets snarl, sch gets stratagems and the animus spells. I think smn should get an ability that reduces emnity back to 0 in exchange for the same percentage of your current hp. (e.g. you have 30% emnity, you use the ability and lose 30% of your current hp and lose all emnity, but not aggro altogether).
This ability would be helpful for when solo kiting a monster and say your blood pact misses or gets stunned and the monster is after you, you could use the ability and the monster would go after your pet instead, the loss of hp from the ability would probably be better than the loss of hp from the monster coming after you, especially if it's been a long fight and your pet can't get hate back.
Another ability i'd like to see is, less a new one and more an adjustment, i want to see odin and alexander come off of our 2hr and have their own ability, like BLU's unbridled learning. Keep Odin and Alexander's effects the same but put them on an ability with a 5 min recast, cause let's face it they're not that great, or at least not enough to cost us our entire 2hr and all our mp, leaving us with nothing and, in the case of odin, missing the target...